Enduring Games
Software Engineer (June 2020 - Present)
- Worked on shaders and rendering systems in UE4 (AAA title).
- Worked on GI systems in UE4 (AAA title).
- Developed Weather and Time of Day systems in UE4 (AAA title).
- Offered performance and optimization ideas when necessary.
- Developed Dynamic Reflection systems in UE4 (AAA title).
- Developed and Shipped Crunchyroll application for Nintendo Switch (Feb 2022) using UE4.