Enduring Games

Software Engineer (June 2020 - Present)

  • Worked on shaders and rendering systems in UE4 (AAA title).
  • Worked on GI systems in UE4 (AAA title).
  • Developed Weather and Time of Day systems in UE4 (AAA title).
  • Offered performance and optimization ideas when necessary.
  • Developed Dynamic Reflection systems in UE4 (AAA title).
  • Developed and Shipped Crunchyroll application for Nintendo Switch (Feb 2022) using UE4.

Shipped Titles

Crunchyroll - February 2022 - Unreal Engine 4 (Nintendo Switch)